#1 Burning Software

It is currently Sat Apr 27, 2024 9:21 am

All times are UTC




Post new topic Reply to topic  [ 31 posts ]  Go to page Previous  1, 2, 3  Next
Author Message
 Post subject: Re: Audio Overburning.
PostPosted: Tue Aug 18, 2009 12:55 pm 
Offline

Joined: Sun Jun 14, 2009 6:00 pm
Posts: 542
I'm not quite sure what you want me to do now. Create a console application in .NET which produces the error? And you are talking about "capacity checks". I neither do any of those checks (or rather, I ignore them), nor do I explicity disable them (wouldn't know how to).
In any case, I would not like to use *your* console based samples, because I don't know how to add multiple tracks with these and neither am I fluent enough with C to modify them to my needs.
Anyway, if MFC works, and .NET does not, I don't see the need to still try the console based samples, because apparently there is just a problem with the .NET layer.


Top
 Profile  
 
 Post subject: Re: Audio Overburning.
PostPosted: Tue Aug 18, 2009 1:10 pm 
Offline
Site Admin

Joined: Fri Jun 18, 2004 12:03 am
Posts: 4089
Location: British Virgin Islands
No. If our shipped C samples work fine this means there's no check in the core. Rather it's samples who do extra check for space and
don't work. I'll ask Dima to fix .NET sample. Thank you!


Top
 Profile  
 
 Post subject: Re: Audio Overburning.
PostPosted: Tue Aug 18, 2009 8:04 pm 
Offline

Joined: Sun Jun 14, 2009 6:00 pm
Posts: 542
Well, it's not even the samples actually. The samples do contain a check which prevents this burning of course, but the actual problem occurs in my own .NET application. I tried to check for differences between the .NET AudioBurner Sample, and the MFC one, but so far the .NET sample didn't really start the burning process. I'll try to look into it tomorrow again, and see if I can get the .NET sample to work.


Top
 Profile  
 
 Post subject: Re: Audio Overburning.
PostPosted: Tue Aug 18, 2009 10:40 pm 
Offline
Site Admin

Joined: Fri Jun 18, 2004 12:03 am
Posts: 4089
Location: British Virgin Islands
Sure. Please keep us updated. Thanks!


Top
 Profile  
 
 Post subject: Re: Audio Overburning.
PostPosted: Wed Aug 19, 2009 5:31 pm 
Offline

Joined: Sun Jun 14, 2009 6:00 pm
Posts: 542
OK, got the .NET sample to work now. Results summed up:

- .NET Sample does not allow overburning (note: I already removed the free space check which is done in the sample app)
- MFC: Works fine, as I mentioned earlier.

So since my own .NET app doesn't work either, I believe there is something wrong with the libraries used by .NET. Since starting the burning process is apparently not included in the logs, there seems to be some wrapper that just prevents starting the burning process on the lower layers. That's all info I can give you, the rest is up to you by looking at your source code ;)
I believe that you'll be able to reproduce that behaviour, doesn't seem random so far.


Top
 Profile  
 
 Post subject: Re: Audio Overburning.
PostPosted: Wed Aug 19, 2009 7:57 pm 
Offline
Site Admin

Joined: Fri Jun 18, 2004 12:03 am
Posts: 4089
Location: British Virgin Islands
OK, thank you!


Top
 Profile  
 
 Post subject: Re: Audio Overburning.
PostPosted: Sun Sep 06, 2009 7:34 pm 
Offline

Joined: Sun Jun 14, 2009 6:00 pm
Posts: 542
Any news on that matter?


Top
 Profile  
 
 Post subject: Re: Audio Overburning.
PostPosted: Mon Sep 07, 2009 1:59 pm 
Offline
Site Admin

Joined: Fri Jun 18, 2004 12:03 am
Posts: 4089
Location: British Virgin Islands
No we're busy with the other things.


Top
 Profile  
 
 Post subject: Re: Audio Overburning.
PostPosted: Fri Apr 09, 2010 7:55 pm 
Offline

Joined: Sun Jun 14, 2009 6:00 pm
Posts: 542
So I noticed that you added a CheckOverburning property in the AudioBurner. When setting it to true, it shows the error, and when setting it to false, it doesn't burn anything. Nothing at all happens after the burning process is started.


Top
 Profile  
 
 Post subject: Re: Audio Overburning.
PostPosted: Mon Apr 19, 2010 11:53 am 
Offline

Joined: Thu Dec 13, 2007 8:44 am
Posts: 609
Hello,

Can we look into the StarBurn log file ... generated for this case?

Regards,

Dmitry


Top
 Profile  
 
 Post subject: Re: Audio Overburning.
PostPosted: Mon Apr 19, 2010 4:41 pm 
Offline

Joined: Sun Jun 14, 2009 6:00 pm
Posts: 542
Seems like it works now, maybe I've just been too impatient... ;)


Top
 Profile  
 
 Post subject: Re: Audio Overburning.
PostPosted: Mon Apr 19, 2010 5:17 pm 
Offline
Site Admin

Joined: Fri Jun 18, 2004 12:03 am
Posts: 4089
Location: British Virgin Islands
Could you please make sure and let us know :)

flöle wrote:
Seems like it works now, maybe I've just been too impatient... ;)


Top
 Profile  
 
 Post subject: Re: Audio Overburning.
PostPosted: Mon Apr 19, 2010 5:51 pm 
Offline

Joined: Sun Jun 14, 2009 6:00 pm
Posts: 542
Yeah, it takes a minute until it actually starts (I've been to impatient). But it does start.

If you consider that being too long, feel free to analyse the log file.


Attachments:
StarBurn.zip [15.34 KiB]
Downloaded 1342 times
Top
 Profile  
 
 Post subject: Re: Audio Overburning.
PostPosted: Mon Apr 19, 2010 5:53 pm 
Offline
Site Admin

Joined: Fri Jun 18, 2004 12:03 am
Posts: 4089
Location: British Virgin Islands
Did you burn compressed audio? You did not include StarWave.log so I cannot know for sure... If content was compressed - initial delay is OK. We just decompress the whole stuff ASAP to get exact playing duration.

flöle wrote:
Yeah, it takes a minute until it actually starts (I've been to impatient). But it does start.

If you consider that being too long, feel free to analyse the log file.


Top
 Profile  
 
 Post subject: Re: Audio Overburning.
PostPosted: Mon Apr 19, 2010 6:03 pm 
Offline

Joined: Sun Jun 14, 2009 6:00 pm
Posts: 542
Yep, compressed. But why does it take ages to add all tracks to the audio image (approx. 2 seconds per track, *30 tracks = 1 minute) and then again when starting the burning process? Can't that be a bit more efficient?


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 31 posts ]  Go to page Previous  1, 2, 3  Next

All times are UTC


Who is online

Users browsing this forum: No registered users and 5 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group