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Memory issue http://www.starburnsoftware.com/forum/starburn-sdk-f3/memory-issue-t346.html |
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Author: | Alexander [ Wed Mar 30, 2005 1:11 pm ] |
Post subject: | Memory issue |
Hi! We found that SDK allocate quite much memory (175Mb) after calling StarBurn_CdvdBurnerGrabber_Create() function. I think that users of SDK based applications will be surprised by such amount of used memory. Is it a bug or a feature? Alexander. |
Author: | anton (staff) [ Wed Mar 30, 2005 6:54 pm ] |
Post subject: | Re: Memory issue |
I think SDK users just don't read documentation for the SDK Allocated memory are for providing background caching for CD/DVD media streaming. You can control this amount by yourself (check pointed API call help to see what to pass and what's default value). Alexander wrote: Hi!
We found that SDK allocate quite much memory (175Mb) after calling StarBurn_CdvdBurnerGrabber_Create() function. I think that users of SDK based applications will be surprised by such amount of used memory. Is it a bug or a feature? Alexander. |
Author: | Alexander [ Thu Mar 31, 2005 9:09 am ] |
Post subject: | Re: Memory issue |
anton (staff) wrote: I think SDK users just don't read documentation for the SDK
You are right, some SDK users sometimes don't read documentation I should remember saying "If nothing is helping you, finally, read the instruction!" |
Author: | anton (staff) [ Thu Mar 31, 2005 11:06 am ] |
Post subject: | Re: Memory issue |
No problem In general - more memory you allocate - better results would be. Even if modern hardware would survive after buffer underruns it's: 1) not so safe. There's quite often a counter of maximum allowed underruns. If exceeded - drive would stop burning. 2) created disc quality would be low. Less underruns (even survived) - better disc quality. 3) some combination of drive + media (single session DVD-R in "compatbile" mode for DVD-Video creation) would produce unreadable DVD-Video discs. So either buffer underrun OR correct DVD-Video. ATTENTION! DVD-R (or DVD-RW in single session) only. So again - more memory you allocate for streaming - better results you'd have. But not more then 50% of the available RAM on the machine. Alexander wrote: anton (staff) wrote: I think SDK users just don't read documentation for the SDK You are right, some SDK users sometimes don't read documentation I should remember saying "If nothing is helping you, finally, read the instruction!" |
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