Rocket Division Software
http://www.starburnsoftware.com/forum/

Audio Overburning.
http://www.starburnsoftware.com/forum/starburn-f2/audio-overburning-t1347.html
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Author:  rmgalley [ Fri Mar 14, 2008 6:20 pm ]
Post subject:  Audio Overburning.

Hi Anton,

I previously asked about the Power GUI (my posts dated 25 - 28 January 2008) that was to provide an options for adjustment of Audio Overburning.

I have installed StarBurn Version 10_0 (Build 0x20080229) but I have not been able to find this facility although there is prominent reference to overburning in the setup sequence. You indicated you would 'add this feature to the Audio Burner Wizard - Overburn in Disc-At-Once mode' to the next release, but I still receive a message saying 'too much data' before I can reach the 'Disc-at-Once' option and I have not been able to find the Power GUI facility. Am I correct this has not been provided yet?

Also, since installing the latest version over the top of my previous 'GAOTD 'StarBurn Shark (rerun)' - StarBurn v9_5 (0x20071220)', I have lost the DVDDecypter from the new toolbar. Despite this I can still run the DVDDecrypter wizard from within my C:\ Program Files folder. Is there a way of restoring this to the new interface?

Kind regards,

rmgalley.

Author:  aaron (staff) [ Fri Mar 14, 2008 10:04 pm ]
Post subject: 

I'm not Anton but I'll write down the reply if you don't mind.

1) We did not do it yet. I mean audio overburning. "Next build" means some future build and not the one we'll release immediately after current one. I'll ask Andrew about ETA for audio overburning thing of course.

2) StarBurn native builds DO NOT have DVD & Blu-Ray decrypter modules. We cannot ship the software known to be illegal at least in some of the coutries.

Author:  rmgalley [ Tue Mar 18, 2008 11:58 pm ]
Post subject: 

Thanks for the update Aaron. I'll look out for further developments.
Kind regards,
rmgalley.

Author:  aaron (staff) [ Thu Mar 20, 2008 8:43 pm ]
Post subject: 

We're done, checking with some of the 90 and 99 minute CD-R and will give away new build as soon as we'll confirm it working properly.

Author:  flöle [ Sun Aug 16, 2009 5:57 pm ]
Post subject:  Re: Audio Overburning.

Hm, how does overburning work? I'm currently testing your latest beta build. When I try to burn 88 mintues to a 90 minutes disc, it says "no free disc space" when after starting the burning process.

Author:  anton (staff) [ Sun Aug 16, 2009 8:25 pm ]
Post subject:  Re: Audio Overburning.

Burn in DAO and remove free space check.

Author:  flöle [ Sun Aug 16, 2009 8:59 pm ]
Post subject:  Re: Audio Overburning.

I tried DAO, doesn't work either. How can I remove the "free space check"? Or is this again a feature not present in StarBurnX?

Author:  flöle [ Sun Aug 16, 2009 9:05 pm ]
Post subject:  Re: Audio Overburning.

Oh, btw, I'm currently talking about the SDK, not the StarBurn application. Didn't notice the forum category earlier, sorry.

So I'm trying to burn an audio disc, disc-at-once, with the latest StarBurn SDK beta (14.08.2009) and get an exception as soon as the burning process starts, because it claims that there is not enough free space on the disc.

Author:  anton (staff) [ Sun Aug 16, 2009 9:10 pm ]
Post subject:  Re: Audio Overburning.

Send us the log and we'll check it out. There should be no checks actuallys for DAO...

Author:  flöle [ Mon Aug 17, 2009 4:19 am ]
Post subject:  Re: Audio Overburning.

There you are. I included the whole process, from adding the files to actually starting the burning process.

Attachments:
Overburn.zip [103.47 KiB]
Downloaded 1364 times

Author:  anton (staff) [ Mon Aug 17, 2009 8:02 am ]
Post subject:  Re: Audio Overburning.

You may call me stupid but I don't see any trys to burn in DAO in the log :(

Author:  flöle [ Mon Aug 17, 2009 3:25 pm ]
Post subject:  Re: Audio Overburning.

Maybe I didn't wait long enough for the log to fill...here is a new one.

Attachments:
Overburn2.zip [88.49 KiB]
Downloaded 1344 times

Author:  anton (staff) [ Mon Aug 17, 2009 11:39 pm ]
Post subject:  Re: Audio Overburning.

You may check the log yourself. It did not even start to burn. Can you try our console sample please rather then MFC one? Thanks!

Author:  flöle [ Tue Aug 18, 2009 12:35 pm ]
Post subject:  Re: Audio Overburning.

When using MFC (AudioBurner.exe), it does actually work. But it doesn't when using .NET, which results in the logs you got from me.

Author:  anton (staff) [ Tue Aug 18, 2009 12:42 pm ]
Post subject:  Re: Audio Overburning.

I've asked about minimalistic console sample. If it's OK - follow it. And don't use extra capacity checks provided in .NET sample.

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