#1 Burning Software

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 Post subject: Compiling issue when change settings to "Use Multi-Byte Char
PostPosted: Wed Sep 28, 2016 5:40 pm 
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Joined: Wed Sep 28, 2016 3:54 pm
Posts: 1
Our legacy VC++ application (Visual Studio 2008) is using "Use Multi-Byte Character Set" for character set.
However all the sample code is using Unicode. If we change the sample code settings to "Use Multi-Byte Character Set". It wont compile.
We cannot change our legacy app to Unicode, because it use other libraries. Is there somehow we can use the StarBurn SDK with "Use Multi-Byte Character Set"?
Other settings are "Use NFC in a SharedDLL", "Not Using ATL"


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 Post subject: Re: Compiling issue when change settings to "Use Multi-Byte Char
PostPosted: Fri Sep 30, 2016 10:13 am 
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Joined: Fri Jan 26, 2007 4:31 pm
Posts: 450
Thank you, fix of this issue will be included in the nearest release.


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